• Zelda: Tears of the Kingdom – Boss Battles

  • Oct 18 2023
  • Length: 14 mins
  • Podcast

Zelda: Tears of the Kingdom – Boss Battles

  • Summary

  • Hopewell Valley Student Podcasting Network 

    Show Name: Hyperfixation Nation

    Episode Title: Zelda: Tears of the Kingdom 101

    Episode #2

    You are listening to Hyperfixation Nation, the podcast with your host Blake.

    In this episode of Hyperfixation Nation the Podcast we discuss: Zelda: Tears of the Kingdom, including The big bad boss battles and their difficulty, The side quests/adventures (mainly the ones related to shrines and stables), and exploring the depths. 

    Segment 1: Introduction to Zelda: Tears of the Kingdom 101

    First, a quick overview of the information being talked about this episode. I will be going into depth about the 4 boss battles at the 4 temples. There is more information to be shared about these, and other boss battles but I don’t want to spoil too much. There will be some spoilers but I will say the battle I am covering beforehand so if you do not want to hear a spoiler, you can skip ahead. This episode does not have information about the main quest that you do not know from the beginning except for a how-to guide for defeating the temple bosses. I have beat the game (meaning completed the main quest all the way and fought the Demon King) so I have more hearts and weapons then I did when I was fighting those bosses but I will give information for people who were around the same place I was when fighting those bosses.

    Segment 2: The big bad boss battles and their difficulties
    • What order you should do them in 
    • Colgera - Rito regional phenomena boss
    • Sum of the battle 
    • You are in the air and you need to shoot its 3 weak points. 
    • You have to do it twice (all three for half health then all three again for full defeat)
    • It shakes spikes at you that reveal its weak points
    • Watch out for tornados (especially in the second half) - Tulin’s gusts are good for avoiding them
    • ARROWS. YOU NEED ARROWS. 
    • All in the air but stamina refills for you whenever you open your paraglider
    • Have Kesse/Aerocuda eyeballs
    • Use Tulin well
    • Have basic refill-your-hearts food but no special food needed
    • Getting the dive mobility outfit will help but it is not necessary (I fought it without it but when I went against it in the depths I had it and it was useful but you do not need it to win)
    • You can shoot the weak points from the bottom but that has always been...
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